Chapter 98


Double-Barreled Shotgun

A shotgun with two barrels, which has a long history dating back to the musket era, and one of the weapons that symbolize the Dune series, perfect for testing the skull density of demons.

With the help of a dwarf artisan, I managed to create a model as similar as possible to the shotgun from my past life.

At first, like other guns, I tried embedding a magical core with wind or fire magic into it.

However, there was a problem when I used it.

Pew!!

“… This isn’t it!!”

It turned out that the recoil from just a simple magical projectile didn’t give me the satisfying feel of a shotgun.

In the end, to preserve that feel, I decided to make the shotgun’s ammunition myself.

Since I had never made a gun in my past life, I formed a basic shape and relied on the dwarf artisan’s extensive help for the rest.

I replaced the gunpowder with red slime powder for the same effect and made the bullets from lead pellets.

After some minor adjustments and experiments, I improved the shotgun, and the result was successful.

Boom!!!!!! Ka-zhhzzk!!!

“Wow!!! Yuren-brother!!! This is incredible!!?”

“Right? The feel is amazing, isn’t it?”

The sound of the heavy lead shots blasting out, combined with their destructive force, resonated in this world just like the sound and recoil I had heard in my past life.

Yeah! That’s the vibe a shotgun should have!

Noirin was mesmerized watching her shot turn the target into dust, astonished by the unexpected power.

“Yuren! Yuren!! I want to shoot too!!”

After seeing Noirin fire the shotgun, Sora, having left her magical saw behind, rushed over to me, her cat ears perked up, eager to try it as well.

“Ah… okay! I have enough bullets, so just a moment.”

“Yes!!”

Taking the shotgun from Noirin, I taught Sora how to load and aim. Safety was always the top priority when handling firearms.

Following my instructions, Sora loaded the gun and aimed at the second target.

Then…

Boom!!!!!! Ka-zhhzzk!!!

“Wow!! This is awesome! Yuren!!!”

Sora looked thrilled with the shotgun’s feel as she witnessed the target shatter magnificently.

Indeed, the developer of Unreal Fighter knew what the feel was all about!

“I want to try too! My disciple!”

“Me too, master!”

As a wizard, it was instinct to want to try out any new magical tool. And a tool that emphasized feel and impact was an irresistible toy for wizards.

Boom!!! Boom!!! Ka-zhhzzk!!!

That day, the backyard of the Irene School was continuously filled with the sounds of explosions.

It was loud enough to raise complaints from the townspeople, but they just thought, “Ah, they’re experimenting with another weird game,” and moved on.

*

It’s said that development companies making AAA FPS games send their developers to shooting ranges to allow them to experience real shooting.

This is to ensure that users properly feel the shooting and impact of guns in the game.

So, for those guns already created for Eternal Fantasy, they got real shooting experiences, and for brand-new guns like the double-barreled shotgun, they directly made one to gain shooting experience.

I thought there would be no issues with implementing the shooting feel and was about to dive right into game development when one problem occurred.

“Yuren, can we really use this design for demons?”

“Um…”

It was immediately a design issue concerning the demons.

Monsters could be designed based on wild beasts, but demons were a different story.

I was told that the demon designs from Dune appeared as normal monsters to people in this world.

A separate design suitable for other-worldly demons was needed, but using real designs risked crossing into religious territories.

And the current setting was close to a medieval age where the power of religion was strong; a misstep could lead to a massive headache.

“What should we do? Yuren, should we just go with regular monsters?”

“No, the ones from Dune have to be demons.”

If I were to hunt ordinary monsters, that wouldn’t be Dune.

Driven by a desire to feature demons in the game, I sought advice from Sister Miranda, the head of the orphanage in the southern region who cared for me and the other priests during our childhood.

She advised me to formally request help from the Krea Cathedral, the religion with the largest following in this world.

Taking her words to heart, I went with her recommendation letter to request assistance from the cathedral.

Unexpectedly, I received a swift response.

“You’re creating a game about hunting demons?”

“Yes, that’s correct, Father Raul.”

I visited the Krea Cathedral and met Father Raul, responsible for department 13 related to demons. With short brown hair and a kind smile reminiscent of the priest from my past life, he welcomed me.

But seriously, how is he so muscular?

I felt a bit intimidated by Father Raul’s physique, which couldn’t be hidden by priestly robes.

“Could you tell me a bit more about what kind of game it is?”

Father Raul requested me to explain the game, and I diligently presented Dune to him.

Each time the keyword “hunting demons” came up, I noticed his muscles twitching, which made me a bit nervous, but somehow I managed to finish explaining.

The quiet Father then spoke up.

“Yuren, I’ve heard much about your reputation, but I never imagined you’d be such a person of strong faith!”

“Huh?”

His eyes sparkled with fervor like Arga’s as he began to rave on.

Did I somehow get caught up in a delusion of being a model of religiousness for making this game?

Hmm… It didn’t seem necessary to correct that, as it might help me.

Seizing the moment, I stated my purpose.

“So, I need data on the demons that will appear in the game. Could you please assist me?”

“Of course! I’ll inform the [Tome Department]. Please ensure to feature more demons so people can hunt them.”

“Ah… understood.”

Father Raul spoke as if he were prepared to deliver all the resources of the cathedral.

There was no need for him to go this far in cooperating, which made me slightly anxious.

“If you require anything else regarding the demons, please let me know. I can provide details on [types of demons, demon weak points, how to hunt demons, how to dismantle demons], whatever you need.”

“That much isn’t necessary.”

“No need to feel burdened. If you, Yuren, are hunting demons, you are akin to my brother fulfilling God’s will. Our ‘Krea Cathedral’ will actively cooperate with the ‘demon-hunting game’ created by the Irene School. Aaaaamen!!!!”

With a thunderous prayer, Father Raul saw me off one last time.

This time it seemed to resolve favorably, but I had an ominous feeling that misusing demons could lead to very troublesome situations.

*

With all preparations complete, the development of the Dune game began smoothly.

Currently, the graphic level of the Crystal Ball was equivalent to a [Game Station 2] in my past life.

It was set to showcase far higher graphics than the mixed 2D and 3D graphics of the original Dune.

However, as the graphics improved, scenes stained with blood and guts could appear even more gruesome, so this game development would only include adult priests aged 19 and over.

“Then I guess we can’t participate in this game development, Yuren-bro.”

“Yeah, this game is too brutal for you guys to understand.”

The young priests looked incredibly sad at my words.

Sorry, little priests, but it’s for your emotional well-being.

“That’s a bummer. I wanted to shoot some guns.”

“Do we really not get to shoot? I wanted to try hunting monsters with a gun.”

“Oh, that’s fine.”

The joy of shooting seemed to have spread even to the young priests.

And that shooting was completely okay.

Hunting monsters was one of the most important skills to acquire in this world, and the shift from spears and bows to guns was merely a change in tools.

“Just remember to always keep the safety locked, and you must call me, your master, or your fellow disciples when going hunting. Got it?”

“Yes!!!”

Having dealt with all the tedious matters, I thought the remaining tasks would only involve smooth development.

But it wasn’t much longer before another troublesome matter came up.

It was none other than…

“Uwaaaahhh!”

3D motion sickness.