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Chapter 312

Episode 312. Everyone has only one thought in their heads. (3)

But there was one thing they hadn’t anticipated, despite all their hard work preparing for a backstab…

-*BOOOOM!!!*

-*CRASH!*

-“Seraphias-class cruiser sunk!”

-“Gae Bolg-class cruiser battleship heavily damaged! Enemy fleet breaking through the defense line!”

-“Commander!”

-“Oh, holy f***!”

-“Augustus-class battleship’s ammunition depot exploded! Damage control impossible!”

“What the f***.”

As you can see from the user fleets exploding left and right, this kind of talk only applies when you can actually siege a base.

==========

Of course, the preparations by the temporary clan, led by Auroral, weren’t lacking, and their strategy was decent enough.

—————————————-

<Tanhoizer Raid Chat Room>

-[So, instead of taking out the enemy guard fleet first, let’s just destroy the gate.]

-[For a small group trying to raid a base, that seems like the way to go.]

-[Come to think of it, Icarus and Raten… no, Magellan took over bases that way too.]

-[Did anyone see a video of the Magellan Clan taking over a city?]

-[Nope.]

—————————————-

First, they diligently studied the raid strategies of clans that had “raided bases with small numbers.”

Especially, they watched Icarus’ raid videos, which were well-documented in the gallery due to their fame, and tried to copy their methods to figure out how to take over a city.

They also scoured the gallery and chat logs for any fragmented raid data left behind by “large clans.”

—————————————-

-[How many battleships should we bring?]

-[Bring at least 4 destroyers, not battleships.]

-[??]

-[Bases have a lot of small ships, so destroyers are a must.]

-[Ah, got it.]

-[Just bring as many as your points allow. Even if your base gets taken, you can recover quickly if you capture the base.]

-[True.]

-[Got it.]

—————————————-

And since these were players who had maintained their fleets and played the game for a while, they knew that backstabbing should only happen *after* the siege was over…

—————————————-

<Tanhoizer Raid Chat Room>

-[Alright, let’s go all out, guys.]

-[Even though mercenaries are unlimited, 400 members from 2 clans succeeded. There’s no way 1,000 of us can’t do it.]

-[Let’s go!]

-[Fight!]

-[Tea!]

-[Fight!]

-[Tea!]

—————————————-

With some oddly enthusiastic reactions, they threw themselves into the battle.

==========

As mentioned earlier, their preparations weren’t lacking, and their strategy wasn’t flawed.

Being PvP-focused and centered around high-performance large ships, the Central Zone players, who prided themselves on being an “elite few,” were somewhat lacking in small ships.

But in return, their fleets were packed with cruisers and larger ships, so they were doing fine against the guard fleets and defense turrets.

Well, more than “fine.” With just 10 battleships per guard fleet, the 50-odd guard fleets were easily overwhelmed by the user fleets, which had over 10,000 battleships alone.

Up until this point, Auroral and the temporary clan’s believers were dreaming of a rosy future.

But…

Their blood, sweat, and tear-stained fleets, which had started the base raid just a few hours ago, were now…

-“Griffon-class battleship sunk! Sunk!”

-“Commander! The large aircraft carrier is acting as a shield for the flagship!”

-“Commander! Give us orders!”

—————————————-

<Tanhoizer Raid Temporary Clan Chat Room>

-[LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL]

-[LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL]

-[WTF LOLOLOLOLOLOLOLOLOLOLOLOLOL]

-[WTF]

-[WTF]

-[How the hell are we supposed to beat this?]

—————————————-

Just like at the start, they were getting blown to bits.

The reason? They forgot the difference between PvP and PvE, and their competitive spirits blinded them.

But most importantly, the unique structure of the Tanhoizer “gate” fortress was screwing over the raiders…

You really messed things up.

—————————————-

<Temporary Clan Chat Room for Tanhoizer Raid>

– [Why the hell are you telling us to destroy the gate instead of the guard fleet? What are you doing, idiots?]

– [The gate is on the opposite side of the front line, how the hell are we supposed to destroy it?]

– [???]

– [Ah, damn it, Avalon and Tunguska are completely different, you morons!]

—————————————-

That’s right.

Putting aside all these issues, the most critical problem is that the operation to block the gates where the ‘main fleets’ would emerge has already turned into a complete mess from the start.

Take, for example, the Avalon Fortress captured by Icarus.

In the case of the Tunguska Fortress City, captured through the cooperation of the Latun Water Clan and the Magellan Clan, its structure is optimized for defense, making its ‘defense facilities’ extremely robust.

However, the trade-off is that the gates where the main fleets emerge are concentrated in specific locations.

Thus, Icarus, led by the Nerañzara-class, managed to block the gates by spamming a massive barrage of missiles, including strategic missiles.

Tunguska, due to its size, had its gates somewhat dispersed, but even then, there were only about three locations.

Thanks to the intense control and coordination of the veteran players from the Latun Water Clan, the gates were quickly sealed.

But unlike their situation, the temporary clan attempting to raid Tanhoizer…

—————————————-

<Temporary Clan Chat Room for Tanhoizer Raid>

– [We’re screwed lolololol]

– [You said you were going to destroy the gate, but what were you doing until the main fleet came out?]

– [Are you trolling?]

– [<Main fleet emerging from a distance from the collapsed gate.png>]

– [<Map of gates spread across the entirety of Tanhoizer.png>]

– [The entrances are ridiculously spread out. Even after destroying over 9 gates, including mine, more keep popping up.]

– [We’re screwed, the suicide squad ships are all split up.]

– [We destroyed one more gate, but there are still at least 5 more left.]

– [Haha, damn it.]

—————————————-

Unlike a ‘fortress’ specialized in defense, Tanhoizer’s defense facilities were two levels lower than Avalon’s, similar in level.

However, instead, Tanhoizer had a whopping 15 gates, more than both Avalon and Tunguska.

And unlike Tunguska, where the gates were concentrated in a few locations, these gates were spread out all over the base.

As a result, the temporary clan’s suicide squad users had to blow up their ships one by one to destroy the gates.

Some users even resorted to kamikaze tactics, charging in with battleships and self-destructing to destroy the gates…

But even with the remaining 5 gates, the main fleets could still pour out like crazy, making it impossible to turn the tide.

Moreover, Tanhoizer had one critical feature.

As a ‘gateway,’ it housed a massive large-scale fleet teleportation system inside.

As the gates collapsed and the internal fleets bottlenecked through the remaining 5 gates to escape, the fleets still inside started teleporting out en masse.

—————————————-

<Temporary Clan Chat Room for Tanhoizer Raid>

– [Damn it, warning!]

– [<Gif of a massive fleet appearing via teleportation>]

– [The combat fleet teleported in, damn it!]

– [Wait, isn’t this cheating?]

– [Oh right]

– [Now that I think about it, this is a gateway fortress, so it has teleportation inside.]

– [Why the hell are you only telling us now, you idiots?]

– [Lolololololololol]

– [Run run run run]

– [Retreat, damn it!]

– [This is insane.]

—————————————-

Already on the verge of a mental breakdown due to their fleet being split, the temporary clan was further shocked when the main fleets teleported out without any hindrance.

In a panic, they collectively gave up the fight and ended up fleeing.

I Became the Commander of a T*ashy Sci-Fi Game

I Became the Commander of a T*ashy Sci-Fi Game

SF 똥겜의 사령관이 되었다.
Score 7.6
Status: Ongoing Type: Author: Released: 2024 Native Language: Korean
I found myself possessed in a game I quit three years ago. But it seems like I’m not the only one who ended up here.

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